0.7.1
Gameplay
- New pose: cross-legged
- Penis depth "pushing" behavior modified to be proportional to control balance
Customization
- Added new parameters:
- Eyelashes
- Eyelash upper style
- Eyelash lower style
- Eyelash bevel
- Eyelash stroke
- Eyelash glow color
- Eyelids
- Eyelid shading style
- Eyelid fold style
- Nose
- Nose preset
- Nose primary style
- Nose highlight style
- Nose highlight symmetry
- Nose shadow style
- Nose shadow symmetry
- Nose highlight strength
- Nose shadow strength
- Nose shading stroke
- Removed parameters:
- Eyelash style
- Nose style
Visuals
- Improved texture quality of iris structures
- Minor improvements to HD-chan's mouth interior material
- Tweaked nipple texture rendering to improve contrast
- Extended full body IK solver to supported constrained joint stretching
- Tweaked eyeball material "close blackout" transition to be faster/later
- Tweaked receiver arm IK parameters to improve appearance
- Added higher poly count model for HD-chan's base LOD
- Removed redundant tesselation for HD-chan's model
- Modified skirt offset shader to better handle extreme thigh angles and improve overall appearance
UI
- Created new thumbnails for existing parameter options:
- Tan style
- Eyebrows
- Added new main menu background design
- Added titles to designer menu character customization menu pages
Bugfixes
Selecting a combo parameter option that doesn't exist causes undefined behavior (possible after migrating session state between game versions)
Penis style resets on leaving designer menu when censorship enabled
Freecam "move mode" reminder UI remains visible in designer menu
Freecam "mode mode" inputs still enabled when sidebar menu is open
Toenails invisible in character preset images
Blinking behaves strangely when eye baseline closure is used
Misc/Technical
- Extended censorship for Japanese version to previously missed elements:
- Penis style thumbnails
- Character presets
- Tan style thumbnails
- Adjusted render target packing for HD-chan skin material
- Added in-game settings menu option to disable bloom
- Added "high quality geometry" toggle to in-game settings menu
- Removed tesselation toggle from in-game settings menu
- Adjusted behavior of custom tonemapper to be more predictable
- Modify preset image capture to use global tonemapper
- Added
D3DCOMPILER_43.dll to packaged prerequisites
- Improved stability of physics solver
- Updated mannequin file to reflect changes to HD-chan UV maps
- Default character presets updated to use new eyelashes/eyelids/nose parameters
- Added function to pause game on focus loss